Hey Myth fans!
It’s been a while since our last Age of Mythology patch, but it was worth the wait!
We’ve got some great fixes for both game balance and general bugs in this patch. Here are some teasers:
- We’ve altered the way the Great Flood power works. It now constantly deals damage to units caught in the effect, and the damage has been increased. Units can garrison themselves in a building for protection, but look out: buildings now take additional damage from the wave’s initial impact!
- Chinese Villagers have had their gather rate reduced, but they can no longer be bolted, which we’re sure they appreciate.
- Desyncs involving player disconnection have been improved!
Of course, these are only a few of the changes in the new patch. You can find the whole list of patch notes here.
What do you think of the changes in the new patch? Leave your comments in the forum thread linked below!
Don’t have Age of Mythology? You can pick it up right here.