Another major update to Age of Empires: Definitive Edition!

 

In Update 9, we are bringing some serious balance changes, including reduced training times for some early Archery Range units, common-sense upgrades to Scouts, and a big buff to cavalry units, especially Cataphracts.

 

We’ve also got some highly anticipated feature improvements, including a UI that displays how many villagers are on each resource, options to toggle blood, and resolution settings for full screen or windowed mode!

 

Here are the changes for Age of Empires: Definitive Edition Update 9:

 

Features:

  • Automatic File Transfer of scenarios and maps in the Multiplayer Lobby
  • UI now displays the amount of villagers working on each resource
  • Further unit AI improvements to reduce micromanagement
  • General AI improvements
    • AI better at setting up economy on higher population limits
    • AI no longer builds wonders on Conquest victory
  • Stability, performance and crash fixes
  • Options to toggle blood on/off
  • Bodies now darken on decay
  • Resolution settings can now be set in full screen or windowed mode
  • Language selection is now available in the pre-game options screen

 

Balance updates:

  • Bowman training time reduced from 30s to 26s
  • Slinger training time increased from 24s to 28s
  • Chariot Archers no longer do bonus Damage vs Priests
  • Scouts auto-attack
  • Scouts cost reduced from 100f to 80f
  • Cavalry, Heavy Cavalry, Cataphract +1 pierce armor
  • Choson Clubman/Axeman +5 HP
  • Sacrifice cost reduced from 600g to 400g
  • Sumerians lose Craftsmanship
  • Yamato Cavalry and Horse Archer cost -20% (instead of -25%)
  • Romans: Buildings cost -10% (instead of -15%)
  • Cataphract +20HP
  • Priests now auto-heal wounded units

 

 

Update 9 is available for download today!

 

But we’re not done yet!

We hope you’re as excited as we are for update 9.  We’ve got another big update on the way soon, and update 10 will include one of the community’s most-anticipated changes!

 

What do you think it will be? Discuss in our forums and keep your eyes peeled here and on our social media pages for more news and updates on the Age of Empires franchise!

 

Discuss of 84 comments

  • first2018 May 8, 2019

    Request for AoEDE
    Could you give me the freedom to choose stats websites other than Microsoft's stats website?
    Specifically, I would like you to implement and publish a protocol for sending the match results.

    Reply
  • thebignacho97 May 6, 2019

    Are you going to put the Age of Empires Definitive Edition on Steam?

    Reply
  • barredcrowd1057 May 2, 2019

    En AGE OF EMPIRES II HD - THE AFRICAN KINGDOMS - 4.JUDITH - 3.UNA CORONA SIN DUEÑO, no me deja hacer murallas de piedra, cuando sí que dejaba. Aunque he reinstalado el juego, sigue haciendo lo mismo. ¿Qué puede pasar? Gracias.

    Reply
  • eminentelm50139 April 28, 2019

    record game function would be great, like in the old days when we watched Mozart vs XxxTh

    Reply
  • deckardcane April 28, 2019

    Ever since update 21322 my game is unplayable.
    It worked perfectly for over a year. What happened!?

    I am so bummed out - I want to play the game I paid money for!

    When I exit a game/scenario, the in-game music plays on top of the post-game music. When I back out to main menu, the post game music plays on top of the menu music.

    In-game my clicking happens seconds late and sporadically - the game can't keep up...

    It worked perfectly for over a year. What happened with this update?
    I tried re-installing from Microsoft Store , still no good....

    BUMMED OUT!

    Reply
  • sir-frendu April 27, 2019

    How do you update the game?

    Reply
  • vijeetgv April 26, 2019

    BTW, one thing we miss the most in AOE DE is unit formations. The units just run in line out of control. If we could have unit formations & unit stances like 'Defensive', 'patrol' etc. it'd be nice. This would beat AOE 2 & 3 then.

    Reply
  • vijeetgv April 25, 2019

    How do you update the game?

    Reply
    • vijeetgv April 26, 2019

      I got it myself when saw the app auto updates from microsoft store. Which is good.

  • dkangy April 25, 2019

    Still waiting for a Steam release

    Reply
  • doralin0730 April 25, 2019

    Our community have over 30 players, but most of them believe path finding is not improved from original since units CAN find out short path WITHOUT exploring.

    Why CURRENT algorithms ignore fogged area which is not explored by player ?
    It causes stress for player since we cannot understand unit movements without god eyes.
    Hope this will be fixed later.

    Reply

of 84 comments