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Shu

The Shu

The Shu

As warlords battled for dominance throughout China, one man was committed to reestablishing the once-great Han dynasty: Liu Bei. Despite being a distant relative of Emperor Jing of Han, Liu Bei came from humble beginnings. His father died when Liu Bei was young, so to support his family Liu Bei helped his mother make straw sandals. He soon grew into a formidable young man and, when learning of the Yellow Turban Rebellion in 184 CE, he was eager to fight for the empire. He became sworn brothers with two other men, Guan Yu and Zhang Fei, in the legendary ‘Oath of the Peach Garden’. The three men remained dedicated to one another for their entire lives, first serving as volunteers against the Yellow Turbans. It was during this rebellion that Liu Bei first made a name for himself: he was appointed assistant magistrate in Pingyuan in recognition for his accomplishments.

Liu Bei served under a variety of warlords, including Gongsun Zan, Tao Qian, and Liu Biao, throughout the tumultuous period between the end of the Yellow Turban Rebellion and the founding of the Three Kingdoms. After the death of Tao Qian, the governor left his title of Governor of Xu to Liu Bei. He then came into conflict with Yuan Shu, which led to an alliance with the infamous warlord Cao Cao, a man who controlled the puppet emperor. Liu Bei and Cao Cao also fought together against the notoriously fickle Lü Bu, who had once been an ally of Liu Bei’s. Liu Bei eventually turned against Cao Cao and in 200 CE, Cao Cao attacked Liu Bei and his companions, forcing Liu Bei to turn to Liu Biao for protection. While staying with Liu Biao, Liu Bei met and formed an alliance with the famous military strategist Zhuge Liang. Zhuge Liang, who has become a legendary figure, was credited with inventing a crossbow that shoots multiple bolts at once as well as writing Bazhentu (八陣圖) or the Eight Elements Battle Formation, a text that describes the importance of the interaction between chariots, crossbows, cavalry, and infantry in battle.

Liu Biao died in 208 CE, leaving Liu Bei in an unsafe position: to escape Cao Cao’s wrath, he fled south and sought an alliance with Sun Quan. The two successfully defeated Cao Cao at Chi Bi (the Battle of Red Cliffs) later that year, mostly due to the strategy of Zhuge Liang and Zhou Yu. Liu Bei then married Sun Quan’s sister and became the Governor of Jing Province. A few years later, Liu Bei successfully captured the Yi Province from Liu Zhang and suddenly held a large portion of territory: he had ‘borrowed’ part of the Jing province from Sun Quan in 210 CE, and now refused to give it back. After conquering Hanzhong, Liu Bei officially named himself the King of Hanzhong in 219 CE.

Now the ruler of a large swath of territory in the modern day Sichuan province, Liu Bei named himself emperor in 221 CE in response to Cao Pi’s deposition of Emperor Xian the previous year. Convinced that Emperor Xian had been murdered by Cao Pi, Liu Bei claimed that he sought to reestablish the Han empire. He established the Shu Han capital at Chengdu. Despite establishing an empire, Liu Bei didn’t enjoy any peace: Sun Quan and the Wu armies had retaken the Jing Province and killed Liu Bei’s sworn brother Guan Yu. Protected by his White Feather Guard, an elite infantry unit, Liu Bei fought against the Wu kingdom in 221 CE, but he was ultimately defeated.

Liu Bei died in 223 CE from illness, leaving his most trusted advisor Zhuge Liang as regent over his heir Liu Shan. Zhuge Liang ruled until his death in 234 CE: the regency was then passed to Jiang Wan until 246 CE when Liu Shan finally took over as full emperor. Liu Shan was never able to live up to his father’s reputation, and he surrendered Chengdu to the Wei in 263 CE, ending the brief Shu Han empire.

Playstyle

Playstyle

Letting weak points look weak and strong points look strong.
– Zhuge Liang, advisor to Liu Bei and legendary inventor.

The Shu civilization emphasizes ranged soldiers and siege weapons. While Shu armies are fairly slow, they use powerful inventions to gain superiority on the battlefield. Their technologies at the Archery Range and the Blacksmith affecting ranged soldiers are less expensive. Additionally, their faster-moving siege engines can outpace their enemies and lay waste to their cities. Thanks to rich forested areas abundant in mushrooms and edible bamboo, the Shu civilization collect a small amount of food while gathering wood to fuel their wood intensive army.

Although the Shu prefer combat from a distance, their White Feather Guards are an excellent frontline unit. They slow down enemies with each attack, making them an optimal guard against enemy cavalry trying to attack your ranged units. Their elite battle tactics are reflected by the Coiled Serpent Array unique technology, which increases the hitpoints of all White Feather Guards and Spearman-line units when fighting in tight formations. Another potent weapon at the Shu’s disposal is the War Chariot, a mobile turret that shoots multiple bolts at the enemy. These can become even more devastating with the Bolt Magazine unique technology, which allows Arbalesters and War Chariots to shoot even more bolts.

In the Imperial Age, the Shu can call on the benevolent Liu Bei, a powerful warrior who heals all nearby units.

Unique Units

White Feather Guard

White Feather Guard

This infantry unit uses its ji halberd to temporarily slow down enemy units, making it exceptionally effective at finishing off fleeing foes.

Shu unique Infantry that temporarily slows down the unit it attacks.
Strong vs. Cavalry and Infantry. Weak vs. Ranged Soldiers.

War Chariot

War Chariot

This siege weapon unleashes a barrage of bolts. Its powerful repeating crossbow can be configured to fire in two different modes.

Shu unique Siege Cavalry with rapid-fire attack, but cannot attack at close range. Has a long reload time. Can switch to a barrage mode that covers more area but is less accurate.
Strong vs. Range Solders. Weak vs. Cavalry and Siege Weapons.

Liu Bei

Liu Bei

Valiantly leading his troops on foot, Liu Bei heals all nearby friendly units.

Shu unique Infantry Hero that heals all nearby units. Extremely powerful.
Has a limit of one, cannot be converted. Only available in the Imperial Age.

White Feather Guard

White Feather Guard

This infantry unit uses its ji halberd to temporarily slow down enemy units, making it exceptionally effective at finishing off fleeing foes.

Shu unique Infantry that temporarily slows down the unit it attacks.
Strong vs. Cavalry and Infantry. Weak vs. Ranged Soldiers.

War Chariot

War Chariot

This siege weapon unleashes a barrage of bolts. Its powerful repeating crossbow can be configured to fire in two different modes.

Shu unique Siege Cavalry with rapid-fire attack, but cannot attack at close range. Has a long reload time. Can switch to a barrage mode that covers more area but is less accurate.
Strong vs. Range Solders. Weak vs. Cavalry and Siege Weapons.

Liu Bei

Liu Bei

Valiantly leading his troops on foot, Liu Bei heals all nearby friendly units.

Shu unique Infantry Hero that heals all nearby units. Extremely powerful.
Has a limit of one, cannot be converted. Only available in the Imperial Age.

Regional Units

Hei Guang Cavalry

Hei Guang Cavalry

Trained at the Stable, the Hei Guang Cavalry is a potent, mobile horseman who can withstand considerable damage thanks to its heavy armor.

Powerful all-purpose Heavy Cavalry.
Strong vs. Infantry and Foot Archers. Weak vs. Spearman-line, Camel Riders, and Monks.

Traction Trebuchet

Traction Trebuchet

Constructed at the Siege Workshop, this mobile siege weapon hurls devastating projectiles over a long range, but needs protection from enemy melee units.

Powerful anti-building Siege Weapon with long range, but cannot attack enemies at close range.
Strong vs. Buildings. Can attack ground and destroy trees.

Lou Chuan

Lou Chuan

This floating fortress bombards buildings from afar with its trebuchet, but is also excellent when hailing arrows on other ships.

Powerful Siege Warship that fires arrows at units and uses a long range trebuchet weapon against buildings and Siege Weapons but cannot attack at close range.
Strong vs. buildings. Weak vs Fire Ships.

Hei Guang Cavalry

Hei Guang Cavalry

Trained at the Stable, the Hei Guang Cavalry is a potent, mobile horseman who can withstand considerable damage thanks to its heavy armor.

Powerful all-purpose Heavy Cavalry.
Strong vs. Infantry and Foot Archers. Weak vs. Spearman-line, Camel Riders, and Monks.

Traction Trebuchet

Traction Trebuchet

Constructed at the Siege Workshop, this mobile siege weapon hurls devastating projectiles over a long range, but needs protection from enemy melee units.

Powerful anti-building Siege Weapon with long range, but cannot attack enemies at close range.
Strong vs. Buildings. Can attack ground and destroy trees.

Lou Chuan

Lou Chuan

This floating fortress bombards buildings from afar with its trebuchet, but is also excellent when hailing arrows on other ships.

Powerful Siege Warship that fires arrows at units and uses a long range trebuchet weapon against buildings and Siege Weapons but cannot attack at close range.
Strong vs. buildings. Weak vs Fire Ships.

Unique Technologies

Coiled Serpent Array

Coiled Serpent Array

Spearman-line units and White Feather Guards gain additional hitpoints when near each other.

Bolt Magazine

Bolt Magazine

Crossbowmen, Arbalesters, and War Chariots fire additional bolts.

Coiled Serpent Array

Coiled Serpent Array

Spearman-line units and White Feather Guards gain additional hitpoints when near each other.

Bolt Magazine

Bolt Magazine

Crossbowmen, Arbalesters, and War Chariots fire additional bolts.

Shu Wonder

Shu Wonder

Shu Technology Tree

Shu Technology Tree

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