Happy summer, Age friends! All around the northern hemisphere, we’re soaking up the summer sun (responsibly) while trying to capture and bring a little of that warmth and happiness to Age of Empires II—and what better way to do that than with an all-new Summer Celebration and a new update!

This month’s update is focused on the stability and playability of the game—based largely on feedback and input from the community following the July update. It’s smaller than many of our previous updates, but includes several important changes to the game:

  • Fixed an issue where Gates could not be constructed at certain angles.
  • Fixed a crash triggered when several selected units were killed at the same time while spectating.
  • Players should no longer matchmake on the Brazil server if they are not playing in a region where it makes sense to do so.
  • Placement of resources in random maps is no longer constrained to cardinal directions.

Next month should be similar in scale as we amass changes to release in a larger, quarterly update. As always: what shows up each month depends largely on your input, so don’t be afraid to get involved in the community! Whether you want to start or join a conversation on the forum or bounce ideas off other players on Discord, we want to talk with you and hear what you’d like to see in Age of Empires II.



We hope today’s build gives you a way to enjoy the summer in the safety of your own home, and can’t wait to hear what you think! We’ll see you on the battlefield!

—The Age of Empires Team

 

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Download on the MICROSOFT STORE

Remember that you’ll need update your game in the Microsoft Store:

  • Open the Microsoft Store.
  • Click the [ ∙ ∙ ∙ ] symbol next to your profile picture.
  • Select Downloads and updates.
  • Press the Get updates button to automatically detect, download, and install the latest changes to your game!
  • Open the game. The title screen should show you on Build 40220

If you are unable to launch the game after downloading the update, make sure you add (or re-add) the Age of Empires II: Definitive Edition client or folder as an exception to your firewall and antivirus program.

That’s it; you’re ready to play!

Download on STEAM
Remember that you’ll need update your game in Steam:

  • Open Steam.
  • Click on Library to see your games list.
  • Click Downloads at the bottom of the Library window.
  • [If the new build does not download automatically,] click the Download Now button to manually download the new update.
  • Open the game. The title screen should show you on Build 40220

That’s it; you’re ready to play!

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Please note that custom mods may not be compatible with the latest game update. If you are experiencing issues launching or playing the game after downloading the new build, try disabling your installed mods before trying again.

Still having trouble? Visit our support page!

BUILD SPOTLIGHT

Summer World Tour


🌞 August 24 – September 7 🌞


August marks the peak of summer in the northern hemisphere, so we’re dedicating the month to bringing those summer rays to everyone in Age of Empires II: Definitive Edition! Some of your favorite heroes and units are ready to hit the pool, soak up the sun, and charge into battle with their pool noodles and beach balls. The next two weeks are dedicated to the SUMMER WORLD TOUR, which introduces an all-new set of daily challenges focused on the civilizations of the world! Play a new civ each day to unlock new summer-themed profile icons and visual mods for your game!

  • Unlock six new summer-themed Profile Icons!
  • Unlock giant Beach Balls for your Trebuchets!
  • Unlock a new Beach Terrain decorated with beach towels.
  • Unlock a relaxing Beach Scene for your Town Center!

New Rewards!

Starting TODAY through SEPTEMBER 7, complete in-game tasks to unlock a horde of themed goodies:

🎯 Sign into Xbox Live.
🏆 Unlocks the Summer Gbeto profile icon.
💾 This is *required* if you want to save any rewards obtained during the event!

Each of the following challenges must be unlocked in order and on separate days:

🎯 Win a Standard or MP game playing as one of the following civilizations: The Berbers, the Ethiopians, or the Malians.
🏆 Unlocks the Summer Princess Yodit profile icon.
🏆 [Mod] Unlocks a Beach Scene underneath the Town Center.

🎯 Win a Standard or MP game playing as one of the following civilizations: The Italians, the Spanish, or the Portuguese.
🏆 Unlocks the Summer El Cid profile icon.

🎯 Win a Standard or MP game playing as one of the following civilizations: The Teutons, the Britons, or the Slavs.
🏆 Unlocks the Summer Barbarossa profile icon.
🏆 [Mod] Unlocks Beach Terrain with sun-bather towels.

🎯 Win a Standard or MP game playing as one of the following civilizations: The Indians, the Burmese, or the Vietnamese.
🏆
Unlocks the Summer Bayinnaung profile icon

🎯 Win a Standard or MP game playing as one of the following civilizations: The Aztecs, the Incas, or the Mayans.
🏆 Unlocks the Summer Plumed Archer profile icon.
🏆 [Mod]
Trebuchets throw Beach Balls instead of rocks.

Keep it Forever!

Remember: if you sign in to Xbox Live at any point during the event, you’ll get to keep all of the mods and profile icons you’ve unlocked! Sign in, earn your rewards, and enjoy the Summer Celebration Event!

—The Age of Empires Team

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Event F.A.Q.

Q: Do I have to complete the challenges on consecutive days?

While challenges don’t have to be completed on consecutive days, only one challenge can be completed per day (after the initial two challenges). This means that you will need to play at least five different days to complete all of the challenges.

Q: When is the last day I can complete the daily challenges?

The Summer World Tour concludes September 7.

Q: Do I get to keep all of the event unlocks?

All you need to do is log into your Xbox Live account before the end of the event to keep all of the profile icons and mods you unlock; it’s as easy as that!

Q: What do I do if I accidentally unsubscribe from a special mod?

No problem! All you need to do is click your Profile Icon on the main menu, select Event Mods (under Collection), and then check the unlocked event mod you want to enable!

Q: How do I change my profile icon?

You can update your profile icon in your profile:

  1. On the main menu, click the Profile Icon next to your name.
  2. You should now be in the Profile Icons tab under Collections.
  3. Select your favorite icon, then click the Select Icon button to lock in your choice.
  4. You’re done!

Q: How do I download and enable mods?

For information about how to subscribe and prioritize your mods, visit this article.

Age of Empires Stats & Leaderboards


We’ve revamped the Community Stats page to include improved individual stats and leaderboard updates.

  • Improved the look and information available on the stats pages.
  • Information can now be filtered by game mode, as well as additional filters for civilization and specific maps.
  • You can now download replay files directly from the website by clicking on a recent match and pressing the button next to a player’s name.


Check out all of the changes here.

GAME

Stability & Performance

  • Fixed a crash triggered when several selected units were killed at the same time while spectating.

GAMEPLAY

  • Fixed an issue where Gates could not be constructed under certain circumstances.
  • Units no longer perform actions when facing the wrong direction.

MAP BALANCE

General

  • Improved how sheep are spawned to prevent rare circumstances where sheep could fail to spawn entirely.
  • The placement of resources in random maps is no longer constrained to cardinal directions.

Maps

  • Baltic: Slightly increased the size of the lake on larger map sizes. This ensures that all players are a similar distance from the shoreline.
  • Islands: Deer now avoid berry bushes.
  • Kilimanjaro: Relics are now spawned exclusively on the mountain.
  • Mountain Ridge: The number and density of deep lakes has been adjusted to provide equal access to all players.
  • Mountain Ridge: Slightly decreased the density of forests on the map.
  • Nile Delta: Fixed an issue where the initial Transport Ships could spawn in land-locked lakes, preventing them from being usable to migrate.
  • Ravines: Adjusted forest generation around the map.
  • Ravines: Reduced the density of forests near the player starting positions to allow for more aggressive gameplay.
  • Wolf Hill: Increased the amount of starting gold from one 3-tile deposit and one 4-tile deposit to three 4-tile deposits.
  • Wolf Hill: Increased the amount of starting stone from one 3-tile deposit to two 3-tile deposits.

LOBBIES & MATCHMAKING

  • Fixed an issue which would result in games being played on the Brazil server rather than the most ideal server for participants in the match.
  • Players now automatically leave their multiplayer party when they exit the matchmaking screen.

MODDING

Scenario Editor

  • The map seeds from recorded games can now be used to generate the same map in the Scenario Editor.

ONGOING INVESTIGATION

As always, we are continuing to track issues reported by the community for future updates. Here is a brief update from our Production team regarding where they’re focusing their attention next:

  • Server-Specific Connectivity Issues: We’ve received reports that some users are experiencing connectivity issues when connecting to the Brazil server region. During last week’s server maintenance, we resolved an issue which resulted in users being incorrectly assigned to that server region; now we are continuing to monitor and investigate whether additional connectivity problems exist that still need to be addressed.
  • Disconnect and Reconnect Fix: We have major stability fixes in the works for two reported issues:
  • One which caused players to disconnect from their matches.
  • One which prevented players from reconnecting to the dropped matches after a disruption in their connection.

When implemented, players should be able to reconnect to their games if still within the game within 60 seconds. Following thorough testing, we hope to have this implemented in an upcoming release window.

For other known issues, please visit this page to see what’s being tracked!

DISCLAIMER

Please note that this list is subject to change, and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

Discuss of 26 comments

  • birch August 30, 2020

    We need a way to add friends to steam in-game.

    Reply
  • symbolic07 August 29, 2020

    Is it possible that the gameplay fix for the Gates caused an unintended side affect?
    https://forums.ageofempires.com/t/constructed-gates-remain-open-and-locking-does-not-work/94900

    Reply
    • nymysis August 31, 2020

      This problem with the gates staying open has been in existence since DE was launched last year. There is a problem ticket about it and this issue has gone unresolved for several months. The only question is 'are the programmers too busy to look at it (after many months) or are they too incompetent to determine the cause and figure out a fix?' If you rely on walls to protect your base and melee troops to deal with siege, this bug is a showstopper. : (

  • overc0nfidence0 August 28, 2020

    ingame chat for spectators when?

    Reply
  • tombot019 August 25, 2020

    I don't see any mention of the glitch where choosing random civ would make you mirror a teammate rather than be random. Am I the only one that had that issue or was I randomly getting my teammate's civ the dozen times I tried being random?

    Reply
  • pestenegra August 25, 2020

    My individual stats are not showing. Any thoughts?

    Reply
  • mrbeef August 25, 2020

    Is there any update on scenario editor custom cinematics?

    Reply
  • tatocastel August 25, 2020

    Deberían colocar una forma de agregar amigos del juego que no sea por xbox ni por steam incluyendo un chat.

    Reply
    • birch August 30, 2020

      En acuerdo contigo, estoy.

  • tatocastel August 25, 2020
    Reply
  • coffeekitten305 August 25, 2020

    Can you somehow show the Current team's bonuses in multiplayer and maybe campaigns where you have allies? It is too hard to remember every civ's team bonus. All the bonuses available at the start of a multiplayer match will help in deciding strategies and build orders.

    Reply
  • nothingsweet August 25, 2020

    I didn't receive the first mission's reward, despite the fact that i played and won as both the Berbers and Ethiopians, please do something about this.

    Reply
    • gm-evangelos August 25, 2020

      The team is tracking an issue where clicking the 'Return to Map' button at the end of the match seems to negate the credit earned for the challenge. While they work to implement a fix, you can click 'Leave Map' at the end of the match to properly unlock the challenge!

of 26 comments